Game guide

How to play Survade

Survade is a browser-based survival discussion game. One player creates a room, everyone receives a character, and the group debates who deserves a place in safety when there is not enough room for all players.

What players are trying to do

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Your goal is to survive the vote by proving that your character is useful, trustworthy, or too risky to remove. The group compares professions, health, items, skills, fears, and dark secrets before choosing who stays in the game.

What the host controls

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The host creates the room, chooses the scenario, sets the player count, enables optional saboteur mode if the group wants hidden pressure, and starts each stage when everyone is ready.

Why the discussion matters

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The card does not speak for itself. A strong profession can lose support if the player cannot explain how it helps the group, while a suspicious secret can be defended when the player gives a practical survival argument.

Step-by-step game flow

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01

Create a room

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Press Create Game, pick a scenario, choose the mode, and share the room code with the group. Everyone can join from a phone, tablet, or desktop browser.

XKTMWScenario: Locked bunker01

Room setup

XKTMW

Players: 6

Mode: Classic
Code: XKTMW
Create game
02

Join with the code

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Players enter the code on the home screen or open the shared link. The lobby shows who has joined so the host can start only when the table is complete.

XKTMWWaiting for players02

Lobby

Maya joined02
Anton joined02
Lea joined02
Ready
03

Read your character card

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Each player receives private character details. Use the information to prepare an argument before the group begins asking questions.

XKTMWProfession revealed03

SUBJ-03

Your card

01Doctor
02••••••
03••••••
Keep private
04

Reveal details by round

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The game asks players to reveal specific fields over time. A round may focus on profession, condition, item, skill, fear, or dark secret.

XKTMWField: Skill04

Round reveal

Field: Skill

01

First aid

02

Negotiation

03

Water filtering

Reveal
05

Discuss and vote

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After the reveal, players debate. When voting opens, choose the player whose removal makes the most sense for the group's survival plan.

XKTMWElimination round05

Vote

Elimination round
Ask for reasons
Compare risks
Confirm vote
Vote
06

Review the result

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Surviving players continue into the next stage. At the end, the result page shows who survived and whether the group handled the saboteur correctly.

XKTMWSafe place secured06

Result

Saboteur: disabled

3 survivors
1 removed
Play again

Special powers

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Every player receives one special power with their character card. Some powers are best used during discussion, some can change a vote, and one works passively when another player tries to expose you.

Spy

#During discussion

Secretly check whether one living player is the saboteur. Only you see the answer, so you decide how openly to use that information.

Shield

#During voting

Protect yourself by redirecting one vote cast against you to another eligible player.

Expose all

#During discussion

Force one player to reveal every still-hidden card detail that belongs to the current game settings.

Scan

#During discussion

Privately look at two hidden details on another player's card without revealing them to the whole table.

Swap

#During discussion

Swap one chosen card detail between your character and another living player. The swapped detail is not automatically revealed.

Double vote

#During voting

Cast a vote that counts as two votes for this round, unless another effect changes the vote before the verdict.

Veto

#During voting

Protect one player from being voted out this round. Current votes against that player are removed, and new votes cannot target them.

Silence

#Passive

Blocks the first attempt to force-reveal your hidden information. It triggers automatically and is then spent.

Interrogate

#During discussion

Choose a player and a card detail; that player must reveal the chosen detail to everyone.

Provoke

#During discussion

Push one player into revealing a random hidden detail and stop them from using an active power for the rest of the round.

Scavenger

#After a vote

After someone is eliminated in the current round, copy one chosen detail from that eliminated player's card to your own.

Good habits for better games

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Give reasons, not only preferences. A vote is more interesting when players explain the survival logic behind it.
Question useful cards too. A strong profession can still carry a secret that changes the group's plan.
Keep rounds moving. Short arguments are usually better than letting one player dominate every reveal.
Use saboteur mode after the group understands the classic flow. It adds suspicion without changing the basic rules.